Qualen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair is long and unkept. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: Qualen was born in the north. At a young age he loved to build and create. A freak accident while working with his Spy mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. Golden yellow topaz (200 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair has been sun bleached extensively. His blue eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 7
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
Possessions: 6000 sp. 1 Half-Plate.
Joser Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean white cloak covering his clean studded leather. He has styled his black hair well, parting it to the right. He has several tiny jet earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant, Rich. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Anastrianna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. With wild blonde hair. Her thin eyebrows rest above her beady brown eyes.
Personality: Aggressive, abrasive, and angry, Anastrianna embodies much of what other species detest in the Elves. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the south. Anastrianna was born on a far southern desert where she grew up under the tutelage of her father, an expert Blacksmith. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. 1 Silk rope. 1 Climber’s kit.
Ekemon Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He dresses well, wearing green shirts, loose pants, and blazers most of the time. His blue hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. His childhood dream was to be a Scribe, but he was a colossal failure. He then took over the family business and is one of the better Navigator for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Religious, Mentor. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 10)
Armor Class 9
Hit Points 29 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Bilga Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. Her red hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her sister before her, after school she went straight into learning to become a Brewer. She then took over the family business and is one of the better Brewer for hire.
Motivation: Revenge; and she'd like to take her coworkers down a peg
Ideals: Professionalism, Impeccable. Bonds: Military, Job, Enemies. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Trym TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. She has wavy auburn hair. She has a tattooed face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gifted from a young age, Trym studied abroad. A gifted student she started as a Banker, but she got bored and became a Healer. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: In love, Job, Enemies. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Alexandrite (500 gp). Blue sapphire (1400 gp). Sard (50 gp). Amethyst (130 gp).
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