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NPC Generator

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Advanced [show]


Silaqui Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Joker, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Silaqui Remein, Female Half-Elf Expert 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Zanna Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is lazy and tries to find solutions quickly.

History: Zanna lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Fighting, Athletic. Flaws: Emotional, Lazy. Bonds: Family. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Zanna Nopenstallen, Female Gnome Aristocrat 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dell Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with brown socks and a vest with buckled shoes. She is portly but not overly obese. She has wavy brown hair. She has a dull look in her amber eyes.

Personality: She is fixated on the number 51. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the west to a Doctor, Dell learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: Money/treasure; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Nature, Rich. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Dell Deephollow, Female Halfling Ranger 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)18 (+4) 9 (-1)9 (-1)
Skills Arcana +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Dwarven, Druidic, Celestial
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Griselda Clare, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in an above average manner. Her black hair is smooth and relatively long. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She feeds upon the attention of others.

History: Griselda was born with her father's beautiful face. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer, Guardian. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Griselda Clare, Female Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 7 (-2)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. Alexandrite (300 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Mastema Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case, and is pretty ugly. Her silver hair is lengthy. This silver eyed westerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and her religion dominates her actions

Ideals: Justice, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Mastema Principle, Female Tiefling Wizard 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1600 gp.


Social Check DCs


Avice Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear flannel. Her brown hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is skeptical of what others tell her and is slow to trust.

History: The child of southern immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Persistence. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Avice Cithreth, Female Half-Elf Expert 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp. Tiger eye turquoise (9 gp).


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is an epitome of beauty. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Quarion Floshem, Male Elf Barbarian 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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