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NPC Generator

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Advanced [show]


Roger Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large black tufts of hair around his ears. His amber eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Amakiir, Male Half-Elf Cleric 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. Black pearl (300 gp). Alexandrite (300 gp). Hematite (7 gp).


Social Check DCs


Seddit Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She has styled her white hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was raised in a plains tribe. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and many dire rats want her driven away

Ideals: Joker. Flaws: Insane. Bonds: Enemies, Nature, Slave. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Seddit Moral, Female Tiefling Adept 4
Medium (4'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)19 (+4)
Skills Deception +6, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Red-brown spinel (130 gp). Fire opal (1200 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Zanna Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a black low-cut shirt, and a feathered hat upon her head. Her red hair is cut short with large spiked bangs in the front. She has hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast forest. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother; and to reunite with her absent mother

Ideals: Joker. Bonds: Family, Nature. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Zanna Gobblefirn, Female Gnome Adept 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Aquamarine (600 gp). Black star sapphire (1600 gp). Banded agate (6 gp). Rhodochrosite (6 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries a battered longbow and tarnished rapier as well. His hair is cut close to his head. His eyes are silver and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Nirgel was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Selfish. Bonds: In love, Job, Military. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Nirgel Chaos, Male Tiefling Adept 8
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp. Aquamarine (300 gp). Sard (70 gp).


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and carries monstrous two handed axes. He wears a top hat to hide his balding. His yellow eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Tree grew up listening to his father's many stories. His father was a soldier and died while he was still young. Tree was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Tree Wind, Male Tabaxi Sorcerer 14
Medium (6'9") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 26 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 7 (-2)12 (+1)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 900 pp. Black opal (700 gp). Sardonyx (20 gp). Blue star sapphire (700 gp). Eye agate (9 gp). Aquamarine (1500 gp). Obsidian (9 gp). Brown-green garnet (140 gp). Sardonyx (20 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. He has styled his beige fur well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Joker, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Kite In the Wind, Male Tabaxi Druid 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Geoffrey was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his spouse's relatives view him with great suspicion

Flaws: Emotional, Greedy. Bonds: Attractive, Family, Has a crush. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Elton, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)3 (-4) 12 (+1)17 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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