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NPC Generator

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Advanced [show]


Theobald Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: He has always had a great fascination with Halfling culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion.

Flaws: Ugly, Racist, Impulsive. Bonds: Military, Rich. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Theobald Holland, Male Half-Elf Commoner 6
Medium (5'5") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He prefers to wear tan clothing when he does not wear armor, and his gloved hand is found clutching a scimitar. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Cockaby studied abroad. After coming to the age of reason, Cockaby took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his singing dream.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Debt. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Cockaby Albaratie, Male Gnome Ranger 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Fivin Siannodel, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His white hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: Fivin hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of orcs.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Fivin Siannodel, Male Elf Rogue 5
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 15
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 700 gp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Aramil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He usually wears his tan robe and has his mace always slung over his shoulder. His silver hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Caphaxath, Male Elf Sorcerer 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 7 (-2)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 90 pp. Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). 6 Acid flasks.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Interpreter. He is physically well-built. He wears his hair in dreadlocks. His eyes are likewise blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 15 years.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Halimath Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is unkempt and raggedy. His gray eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Halimath has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Halimath Casilltenirra, Male Elf Wizard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp.


Social Check DCs

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