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NPC Generator

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Advanced [show]


Werydd Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries daggers. She sports white long hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great joy in being the best Cartwright in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has worked as a Cartwright like her father before her.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Debt. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Werydd Bofdann, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 19 (+4)14 (+2) 11 (+0)6 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Creega Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her lance always slung over her shoulder. She has wavy auburn hair. Her eyes are a pleasant gray.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Creega took refuge in the large cave and found the beat up lance and armor she uses now. She now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Guardian, Nature, Rich, Job. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Creega Churchill, Female Half-Orc Wizard 7
Medium (4'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 11 (+0)2 (-4)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is lengthy. Her violet eyes dart from person to person to random spaces in the air.

Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Bounty Hunter, but she got bored and became a Sage. She became a Sage soon after.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Optimist. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Bethrynna Gyula, Female Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Orryn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his black hair in a pixie cut. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Orryn Humplebumple, Male Gnome Bard 12
Small (3'2") Gnome, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 110 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)13 (+1) 11 (+0)17 (+3)
Skills History +5, Performance +7
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 300 pp. Embroidered and bejeweled glove (3000 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). A silver and pearl hairclip (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His auburn hair is knotted and matted. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Artistic. Bonds: Attractive, Rich, Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Addington, Male Human Paladin 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He wears his brown hair down. This gold eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Butcher, his mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Raam's homeland. Raam decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to protect his home

Ideals: Joker, Fighting. Bonds: Poor, Immigrant, Adventurer, Guardian. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Raam Pleasure, Male Tiefling Fighter 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a tan shirt with thin white vertical stripes and yellow pants. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Enemies, Mentor. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Enialis Withrethin, Male Elf Fighter 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 4 Smokesticks. 1 Everburning torch. 2 Holy water.


Social Check DCs

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