Great Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, tan shirt, and brown tie. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a feathered hat to cover his moderate length white fur. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Guardian. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Sardonyx (80 gp). Tourmaline (160 gp). Silver pearl (160 gp). Malachite (13 gp). Brown-green garnet (160 gp).
Tomi Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He keeps his red hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and doesn't want to be a dyer and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Diggory Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: The child of a Shipwright, who enjoyed hunting, Diggory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up spear and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Anastrianna Goltorah, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is styled in orderly dreadlocks. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is mildly Elf supremacist, though she does not identify as such. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Anastrianna hails from a village terrorized by illithids. She helped her mother out around the business and became quite the natural. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and a deep hatred of illithids
Flaws: Ugly, Racist, Hedonist. Bonds: Enemies, Job. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Carnelian (30 gp).
Aym Flight, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She is well dressed, constantly wearing a black suit, brown shirt, and black tie. She has a hunchback. Her hair is short and black. She has white eyes and a black hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Aym embodies much of what other species detest in the Tieflings. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. A roughly beaten golden orb (110 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galiena Carlisle, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a brown suit, green shirt, and violet tie, and is pretty ugly. Her black hair is knotted and matted. She has gray eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Banker business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Banker.
Motivation: Sabotage a competitor; and she feels threatened by others
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 pp. Rose (80 gp). Star rose quartz (80 gp). 1 Masterwork Common Ranged Weapon.
Frouse Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He has a very tight haircut. His eyes are likewise brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Frouse was born on a far western forest where he grew up under the tutelage of his mother, an expert Tanner. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant, Family. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.
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