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Ildrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his gold crest down. His red eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Ildrex Xephyrbahnor, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shautha Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting white shirt and pants. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shautha took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Shautha Crawford, Female Half-Orc Adept 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)11 (+0) 13 (+1)3 (-4)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 360 gp.


Social Check DCs


Amnon Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His black hair is singed and shortened. His eyes are gold and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Armorer, but he was a colossal failure. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Amnon Principle, Male Tiefling Bard 2
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)10 (+0) 17 (+3)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Râsh Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black armored body suit, with a simple green line shooting up and back down. His white hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Râsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Crown-heir, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and to prove his worth to the world

Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Râsh Walcott, Male Half-Orc Paladin 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30 pp. Golden pearl (90 gp). Rich purple corundum (600 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears violet leather gloves, a violet jacket, and tight pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has done his best to style his brown hair to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Percival Cithreth, Male Half-Elf Commoner 10
Medium (5'10") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Vapula Flair, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. She has red hair. Her eyes are silver.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Racist. Bonds: Criminal record, Rich, Religious. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Vapula Flair, Female Tiefling Sorcerer 5
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Merihim Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely black suit with yellow socks and a vest with buckled shoes. His white hair is braided into rings. His eyes are likewise white.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: Merihim hails from a village terrorized by giants. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Merihim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, In love, Has a crush. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Merihim Sorrow, Male Tiefling Fighter 3
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 6 (-2)17 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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