Nuraval Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy grey suit. He has done his best to style his white hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north to a Map Maker, Nuraval learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).
Shane Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His fierce green eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Shane has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, In love, Family. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp. Eye agate (14 gp). Chrysoberyl (140 gp).
Odo Anderton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey armored body suit, with a simple red line shooting up and back down. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He loathes his own lifestyle; and to settle down with his crush
Ideals: Gifted, Joker. Flaws: Ugly, Disease. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 pp.
Yvonne Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a faded coat and loose pants complete with small hat. Her hair is auburn, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it.
Ideals: Professionalism, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 76 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Howard Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears professional attire. His hair is short and golden. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Navigator profession.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Map Maker and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Howard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 700 gp.
Heian Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them
History: Heian was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item.
Nemeia Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a green armored body suit, with a simple grey line shooting up and back down. Her purple hair is unkempt and raggedy. Her eyes are silver and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
