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NPC Generator

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Advanced [show]


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy brown suit. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: Bertram was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he's in love

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Bertram Tyndall, Male Human Sorcerer 6
Medium (6'0") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Foxilon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Navigator in town.

History: Foxilon was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He then took over the family business and is one of the better Navigator for hire.

Motivation: He is unsatisfied with his job.

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Job. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Foxilon Quickstep, Male Halfling Paladin 9
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 83 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Red-brown spinel (130 gp). Emerald (900 gp). Violet garnet (1200 gp). Banded agate (13 gp). Deep green spinel (130 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform, and he perpetually has his ceremonial dagger ready. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has brown eyes and a grey hat with a blue feather.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Job, Nature. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Rinn Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). Her auburn hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with painting.

History: Gifted from a young age, Rinn studied abroad. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac, Disease. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Rinn Lathalas, Female Elf Ranger 10
Medium (4'7") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Nature +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Terran, Infernal, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver ewer (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Shautha Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her red hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the west. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Shautha grew up listening to her father's many stories. She was taken from her home at a very young age. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Pacifist. Flaws: Secretive. Bonds: Poor, Slave, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Shautha Nash, Female Half-Orc Cleric 4
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)6 (-2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp.


Social Check DCs

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