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NPC Generator

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Advanced [show]


Tharivol Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in an above average manner. His long red hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Tharivol and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to be a spice merchant again

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Tharivol Fasharash, Male Elf Monk 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)6 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Chrysoberyl (80 gp). Amber (80 gp). Blue quartz (13 gp).


Social Check DCs


Herleva Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt and is in decent physical shape. Her blonde hair, when down, is lengthy. Her gray eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to make almost anything out of random pieces of junk.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Herleva took refuge in the old dungeon and found the beat up rapier and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Nature, Job. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Herleva Harris, Female Half-Elf Druid 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Spring Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Detective does. Her lavender fur is slicked back into a classic pompadour. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has set out to sabotage the competition.

Motivation: Someone believes her a fraud; and many goblins want her driven away

Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Spring Thunder, Female Tabaxi Warrior 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 140 pp. Carnelian (30 gp). Aquamarine (900 gp). Obsidian (13 gp). Violet garnet (900 gp).


Social Check DCs


Xappan Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. He keeps his long blue hair kept up in a rat tail. This white eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Xappan will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor, Military. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Xappan Flair, Male Tiefling Cleric 7
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)18 (+4) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Aquan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Onyx (20 gp). Moonstone (20 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is an epitome of beauty. Her hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Dariff was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business.

Ideals: Opinionated, Logical. Bonds: Attractive, Adventurer, Job. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Dariff Morigak, Female Dwarf Fighter 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)6 (-2) 8 (-1)10 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 10000 sp. Aquamarine (1500 gp). Chalcedony (40 gp). Banded agate (5 gp). Peridot (40 gp). Rock crystal (40 gp).


Social Check DCs

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