Mary Wedgwood, Female Human [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears an entirely brown suit with red socks and a vest with buckled shoes. Her golden hair is cut short. Her amber eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Banker, but she got bored and became a Brewer. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Retire the richest woman in the south; and further expansion of business
Ideals: Justice, Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1200 gp. Aquamarine (1300 gp). Tiger eye turquoise (13 gp). Amber (160 gp). Azurite (13 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jezean Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She typically wears green cloth garments or leather armor. Her black crest is still thick. This gold eyed northerner is not easily forgotten.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is able to make almost anything out of random pieces of junk.
History: When she was but 4 years old her parents immigrated from the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Jezean never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, In love. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 300 sp. 1 Masterwork Common Melee.
Ahinar Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her chestnut hair is long and unkept. Her eyes are violet and she is always smoking a pipe.
Personality: Ahinar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is lazy, self-centered, vain, and jealous.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: Wants to work out more often; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 16 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Luthra Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a Stetson hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A powerful wizard made her what she is. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants her loneliness to end; and to reunite with her old friends
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Has a crush, Mentor. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 26000 sp. Jet (110 gp). Amethyst (110 gp). Jet (110 gp). 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Superior lock. 1 Healer’s kit.
Oriax Madness, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His dark red hair, when down, is lengthy. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. Oriax liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Tanner like his father before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, Forgetful. Bonds: Job, Nature. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
