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NPC Generator

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Advanced [show]


Nithther Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, and carries halberds. His crest is greying and his face has many wrinkles. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Nithther and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Nithther Kerrhylon, Male Dragonborn Warrior 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Jasper (80 gp). Rhodochrosite (5 gp). Bloodstone (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her black hair, when down, is lengthy. She has a tattooed face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Shy, Secretive. Bonds: Attractive, Mentor, Religious. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Sannl Deepdelver, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 15 (+2)2 (-4)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a moderate pudge and is not very fit. His crest is bronze, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Azzakh's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Wizard 11
Medium (6'8") Dragonborn, Neutral Evil (CR 11)
Armor Class 12
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)3 (-4) 13 (+1)17 (+3)
Skills Athletics +6, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. Silver comb with moonstones (200 gp). Carved bone or ivory statuette (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold dragon comb with red garnet eye (400 gp). Black velvet mask with numerous citrines (110 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Laucian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a blue vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Laucian Koehlanna, Male Elf Bard 6
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 1 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 4 (-3)13 (+1) 9 (-1)6 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 110 pp.


Social Check DCs


Anne TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear white tank tops with yellow skirt. Her head has been shaved. Her ears are large.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small mountains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Anne TellPenny, Female Halfling Paladin 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp. Aquamarine (300 gp). Black pearl (300 gp).


Social Check DCs

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