Jade Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She has a moderate pudge and is not very fit. She has no fur. Her fierce amber eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born blind and as such lacked many opportunities for work. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Flaws: Ugly, Mundane, Fearful, Disease. Bonds: Family. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp. Black star sapphire (1200 gp). Coral (70 gp). Chrysoprase (60 gp). Deep green spinel (70 gp).
Spear Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His brown fur is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.
Personality: Spear speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south to a Jeweler, Spear learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He has worked as a Jeweler like his father before him.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Impeccable, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Suhnae grew up listening to his father's many stories. Suhnae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Adventurer, Enemies, Family. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 93 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Aquan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +7
Possessions: 5000 gp. Violet garnet (500 gp). Pink diamond (2000 gp). Malachite (11 gp). Blue quartz (11 gp). Deep blue spinel (500 gp). Malachite (11 gp). Bloodstone (60 gp). Amethyst (80 gp). Emerald (800 gp). Brown-green garnet (80 gp). Black pearl (500 gp). Moss agate (11 gp). Onyx (60 gp). Rock crystal (60 gp). Rhodochrosite (11 gp). 1 Medium magic item.
Yurgunn Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, she is not a threatening figure. Her golden hair is well kept. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and money/treasure
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Brown-green garnet (110 gp). Moonstone (70 gp). Deep green spinel (110 gp). 1 Masterwork Uncommon Weapon.
Griselda Rylan, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a grey poncho over her likewise colored trousers and shirt. She keeps her silver hair in a pixie cut. Her thin eyebrows rest above her beady green eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the west, but her parents moved at a very young age to the east. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Body Guard.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!

