Aldous Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Merchant, Aldous learned a great deal about his father's area of expertise. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his father before him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nyx Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a robe, a symbol of death around her neck, and a shortbow on her belt. Her hair is long and white with streaks of brown, and is pulled back with small tan clips. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against dire rats
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (800 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Minor magic item.
Fenriz Severity, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair has been sun bleached extensively. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Rich, Family. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 340 gp. Violet garnet (600 gp). 1 Masterwork Common Ranged Weapon.
Thea Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses in white turtlenecks beneath a grey coat with tan slacks. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She has all her life been fascinated with painting.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in spear use. Days after completing her studies, news broke out that her hometown was attacked by brigands. Thea was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She is greedy.
Ideals: Athletic, Artistic, Fighting. Bonds: Enemies, Rich. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Superior lock.
Williamina Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and carries shields. Her brown hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a font of random trivia from the lore and stories she has discovered
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up shield and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: Further expansion of business; and regain custody of her daughter
Ideals: Fighting, Logical. Bonds: Job, Nature, Family. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. Star ruby (400 gp).
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