Joan Benson, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses well, typically a more casual-formal manner. She keeps her long white hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Joan was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll, Abyssal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp.
Trail Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, brown cloak. Her cinnamon fur is singed and shortened. Her hazel eyes are slightly larger than normal.
Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Trail grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Rich, Job. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 250 pp. 1 Minor magic item.
Joan Budd, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has the majority of her body covered in plate. Her long blonde hair is drawn into a two foot long braid. Her eyes are hazel and she is always smoking a pipe.
Personality: This woman loves writing and to teach people writing more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Joan was born the youngest of three triplets. She was an apprentice working in her father's forge. She has achieved small success as a Barrister.
Motivation: Doesn't want to be a Barrister and was forced into it by her family.
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Everburning torch.
Euphemia Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She has slicked back chestnut hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She feeds upon the attention of others.
History: The child of western immigrants she idolized her father. Euphemia was born on a far western desert where she grew up under the tutelage of her father, an expert Mortician. She tends to her Mortician job now, and dutifully fulfills any obligations she has.
Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Family. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 7 (-2) | 6 (-2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Harriet Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has no hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She served in the navy to pay for her family's outstanding loans. Harriet was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Military, Religious. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 44 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1800 gp. Smoky quartz (60 gp). Banded agate (11 gp). Moonstone (60 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Smoky quartz (60 gp). Chrysoberyl (120 gp). Peridot (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!