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NPC Generator

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Advanced [show]


Melissa Trowbridge, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her tied-back hair is brown. Her ears are large.

Personality: She is overprotective of those who hire her services. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Mortician, who enjoyed hunting, Melissa was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Carter soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Rich, Guardian, Job, Nature. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Melissa Trowbridge, Female Human Warlock 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 160 gp.


Social Check DCs


Gerald Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has shaved his head bald. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Stableman.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Addict. Bonds: Mentor, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Cithreth, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Vanuath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vanuath took refuge in the ruined castle and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Vanuath Netyoive, Male Elf Warlock 13
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 55 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Investigation +7, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 100 pp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Halsey, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a worn and beaten armor. Her small hat is riddled with cuts and holes. Her eyes are likewise hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Beatrice grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Optimist, Joker, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Beatrice Halsey, Female Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Donella Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan Stetson hat and tan clothes. She is physically well-built. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Donella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Slave, Adventurer. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Donella Fiddlefen, Female Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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