Orianna Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Orianna wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small island village. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Religious, Nature. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 500 gp.
Morthos Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: Born in the south to a Merchant, Morthos learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker. Flaws: Insane, Addict. Bonds: Attractive, Job. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. Blue quartz (16 gp). Alexandrite (800 gp). Malachite (16 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Bolhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries longbows. She has a long black ponytail with little hanging trinkets. She has gleaming, smiling violet eyes.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is lazy, self-centered, vain, and jealous.
History: The child of a Ruler, who enjoyed hunting, Bolhild was taken on many hunting expeditions. Her childhood dream was to be a Ruler, but she was a colossal failure. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to halfling people
Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Attractive, Nature, Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Dynamic Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown leather gloves, a brown jacket, and tight pants. He has no fur. He has several tiny ruby earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and he wants to get laid
Flaws: Ugly, Mundane. Bonds: Rich, Has a crush, Religious. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1900 gp. 1 Minor magic item.
Whurdred Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she usually wears her grey robe and has her whip always slung over her shoulder. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To protect her home; and many illithids want her driven away
Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies, Guardian. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp. Zircon (60 gp). Coral (100 gp).
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