Symma Folkor, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern woman wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her head has been shaved. She has violet eyes and a blue hat with a yellow feather.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Cynical. Occupation: Shipwright
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 280 gp.
Naamah Terror, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Bowyer. She is physically well-built. Her chestnut hair, when down, is lengthy. Her silver eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Naamah was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Joker, Artistic, Impeccable. Bonds: Poor, Adventurer. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. Obsidian (5 gp). Golden pearl (70 gp). Deep green spinel (70 gp).
Marastyr Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her moppish black hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Mortician mother left her crippled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Silaqui Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in a clean yellow cloak covering her clean studded leather. Her feathered hat is riddled with cuts and holes. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She served in the navy to pay for her family's outstanding loans. When Silaqui reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Silaqui and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Addict, Antagonistic, Impulsive. Bonds: Military. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his beige fur up. This amber eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and to prove his worth to the world
Ideals: Entrepeneur, Athletic. Flaws: Impulsive, PTSD. Bonds: Nature. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Halfling, Druidic
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
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