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NPC Generator

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Advanced [show]


Decarabia Peace, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a green and grey handkerchief worn on her right side. She has wavy dark red hair. Her fierce gold eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Decarabia is combative with any and all who dare try her patience in the slightest.

History: She was born in the east. Her divine abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Opinionated, Justice, Gifted. Flaws: Addict, Fearful. Bonds: Immigrant. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Decarabia Peace, Female Tiefling Fighter 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Obsidian (9 gp). 1 Small steel mirror. 1 Masterwork manacles. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Eiravel Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Fighting, Artistic, Logical. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Eiravel Arnuanna, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)6 (-2) 8 (-1)13 (+1)
Skills History +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Remington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy brown suit. His silver hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Don was raised in a hard working conservative environment. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Knight.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Gifted, Entrepeneur, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Don Remington, Male Human Druid 2
Medium (6'0") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 sp.


Social Check DCs


Prosperine Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears green painted combat armor at almost all times. Her whole body is exceptionally muscular. She keeps her long chestnut hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Flaws: Insane, Shy. Bonds: Immigrant, Attractive. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Prosperine Carrion, Female Tiefling Commoner 17
Medium (5'5") Tiefling, Neutral Good (CR 17)
Armor Class 12
Hit Points 79 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Persuasion +9, Survival +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 3000 gp. Jeweled gold crown (7000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Old masterpiece painting (2000 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (160 gp). Silver comb with moonstones (400 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (2000 gp). Jeweled electrum ring (7000 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (2700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Callie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and tan robe with the hood down. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: From birth she was tutored by a cruel and relentless mentor. One day when Callie was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Callie was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Family, Mentor. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Callie Warmwater, Female Halfling Ranger 11
Small (2'9") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 320 pp. Moonstone (20 gp). Deep green spinel (50 gp). Star ruby (1400 gp). Black star sapphire (1400 gp). Obsidian (16 gp). Smoky quartz (20 gp).


Social Check DCs

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