Aline Wordsworth, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is styled in orderly dreadlocks. Her ears are large.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a great chef.
History: Aline was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Aline took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: Retire the richest woman in the west; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Morkral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. He has shaved his head bald. He has amber eyes.
Personality: Morkral wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Morkral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Someone believes him a fraud.
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Immigrant, Criminal record. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Nil Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 8
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 4000 sp. Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Brass mug with jade inlays (300 gp).
Dagger Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is renowned for her bright brown dresses and hats. Her cinnamon fur is slicked back into a classic pompadour. Her fierce blue eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. Onyx (70 gp).
Shamash Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a green poncho over his likewise colored trousers and shirt. His brass crest is lengthy. His red unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across
History: Shamash was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Shamash has worked very hard to control his curse. He became a Soapmaker soon after.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Soapmaker
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1000 gp.
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