Shanairla Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tattered old clothes. She has done her best to style her black hair to look like a famous performer. Her amber eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Shanairla embodies much of what other species detest in the Half-Elves. She is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 2000 sp. Golden yellow topaz (1000 gp). Amethyst (110 gp). Golden yellow topaz (1000 gp). Brown-green garnet (110 gp).
Right-Handed Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She wears a small hat to cover her moderate length gray fur. Her eyes are green and beady.
Personality: She is calm most of the time but flees social interaction. She uses divination through singing.
History: Right-Handed lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Fortune-teller does, and sports empty pouches on his belt. His crest is brass and very short. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Selfish. Bonds: Job, Military, Adventurer. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 81 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 3000 gp. Amethyst (130 gp). Malachite (12 gp). Sard (70 gp). Red spinel (130 gp). Alexandrite (600 gp). Onyx (70 gp). Onyx (70 gp). Black star sapphire (1100 gp). Eye agate (12 gp). Golden yellow topaz (600 gp). Onyx (70 gp). Golden pearl (130 gp). Carnelian (70 gp). Pink diamond (6000 gp). 1 Medium magic item. 1 Medium magic item.
Traubon Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Stableman. He is physically well-built. His hair is red and curly. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.
History: Traubon lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 7000 cp. Deep green spinel (160 gp). Iolite (50 gp). Malachite (14 gp). 1 Hourglass.
William Yardley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear grey pants and tee shirts. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.
Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Slave. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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