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NPC Generator

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Advanced [show]


Mardnab Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She wears her hair in dreadlocks. Her blue eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the west. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Disciplined. Bonds: Immigrant, Poor, Adventurer, Family. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Mardnab Albaratie, Female Gnome Expert 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 37 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 9 (-1)15 (+2) 8 (-1)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +1 / 4d6-4, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Aquamarine (200 gp). Freshwater pearl (7 gp). Fiery yellow corundum (1600 gp). Pink pearl (50 gp). Rich purple corundum (1600 gp). Peridot (30 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears a white coat over a brown low-cut shirt, and a feathered hat upon his head. His black hair is singed and shortened. His violet eyes peer out from beneath his feathered white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.

History: Krimmon was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Krimmon Porridgepot, Male Halfling Bard 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 66 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Stealth +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Fire opal pendant on a fine gold chain (900 gp). A small bag of saffron. (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (1800 gp). Jeweled electrum ring (3000 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (70 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (70 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (3000 gp). A roughly beaten golden orb (70 gp). Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (70 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (400 gp).


Social Check DCs


Melissa Charlton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now travels the world, in search of power and loot.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Ideals: Gifted, Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Enemies. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Melissa Charlton, Female Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Golden pearl (40 gp). 1 Healer’s kit.


Social Check DCs


Dara Nailo, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is typically in her Roofer uniform. She has a long blonde ponytail with little hanging trinkets. Her eyes are hazel and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She became a Roofer soon after.

Motivation: She is greedy; and wants to open a new tavern

Flaws: Mundane. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Dara Nailo, Female Elf Warlock 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp.


Social Check DCs


Oloric Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey tunic with white highlights, and long black pants that bunch up around his shoes. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oloric took refuge in the old dungeon and found the beat up halberd and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Mundane. Bonds: Attractive, Nature. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Oloric Gorunn, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs

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