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NPC Generator

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Advanced [show]


Bertram Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he wears a white tunic with brown highlights, and long white pants that bunch up around his shoes. He is bald on top and has large golden tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Bertram Copperkettle, Male Halfling Warrior 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 16 (+3)7 (-2)
Skills Intimidation +1, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Emmeline Clare, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is blonde and curly. Her gray eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments

History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. She found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Marshal

Voice: French accent

Attributes [hide]

Emmeline Clare, Female Human Fighter 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 14 (+2)6 (-2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Bhevek Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he is wearing the road beaten gear of a warrior. He wears his brown hair down. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the south to a Sculptor, Bhevek learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to be a miner again

Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Bhevek Greenbottle, Male Halfling Expert 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 2 Thunderstones. 4 Smokesticks. 3 Holy water.


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has moderate length orange fur. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Left-Handed and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Left-Handed discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Left-Handed fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Poor, Nature, Military, Adventurer, Family. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Left-Handed Fang, Male Tabaxi Rogue 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Alvyn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and usually wears his tan robe and has his axe always slung over his shoulder. His right leg appears badly burned and disfigured. His red hair, when down, is lengthy. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he is greedy

Flaws: Disease, Selfish. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Alvyn Horcusporcus, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 17000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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