Buvvie Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. She has wavy white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a habit of throwing herself into exceedingly dangerous situations.
History: Buvvie was born with her father's beautiful face. After coming to the age of reason, Buvvie took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and to unite with her brother
Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Poor, Attractive, Family. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 200 gp. Hematite (12 gp). 1 Minor magic item.
Amnon Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has no hair. His silver eyes peer out from beneath his broad black hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of northern immigrants he idolized his father. Amnon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Amnon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 7
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 9 (-1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
Possessions: 60 pp. Onyx (70 gp). Obsidian (4 gp). 1 Minor magic item.
Gorfel Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears white painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His silver hair is kept up in a ponytail inside a top hat. He has hazel eyes and a white hat with a black feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Gorfel studied abroad. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world.
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 4 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item.
Thamuz Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear black pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His dark red hair is slicked back into a classic pompadour. This silver eyed westerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice. Bonds: Slave, Religious, Criminal record, Poor. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp.
Shifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His gray fur is matted, messy, and big. His hazel eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp.
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