Varis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with black pants. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is auburn, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Varis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in sword use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Thomas Heiser, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, black shirt, and grey tie. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His brown hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.
History: The child of a Tailor, who enjoyed hunting, Thomas was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Thomas has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Disease, Addict. Bonds: Nature. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Adelaide Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman wears baggy brown pantaloons and a violet scarf. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is afraid of women and trembles around them
History: Adelaide lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1 Silk rope.
Cask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and dragonborn compassion
Ideals: Impeccable, Persistence. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Sylvan, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1300 gp. Jasper (60 gp). Blue sapphire (1200 gp). Aquamarine (700 gp). Alexandrite (700 gp). Black star sapphire (1200 gp). Hematite (7 gp).
Nykkan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, black, dusty cloak. He has wavy gold crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Nykkan was born on a far southern mountains where he grew up under the tutelage of his father, an expert Glassblower. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Joker. Bonds: Attractive, Adventurer, Military, Immigrant, Family. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Druidic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
Possessions: 800 gp. Azurite (14 gp). Lapis lazuli (14 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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