Drogo Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a violet vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Glassblower in town.
History: He was raised in a island tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, PTSD. Bonds: Job, Nature. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: Just what you see.
Garl Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is wearing a long, white cloak. His hair is cut close to his head. His eyes are gray and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Garl hails from a village terrorized by orcs. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of orcs; and his relatives are trying to arrange a marriage
Ideals: Athletic, Persistence. Bonds: Attractive, Religious, Enemies, Family. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Gerard Everly, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and grey robe with the hood down. His skin is fair and his fingers are delicate and long. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny topaz earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Criminal record. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Shivering Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with broad hat, she is not a threatening figure. Her yellow fur is long and unkept. She has a dull look in her blue eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Shivering was left her father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is terrified, and will act out of fear.
Ideals: Gifted, Fighting. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 60 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 100 pp. Star ruby (1500 gp). Black opal (1500 gp). Jacinth (6000 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torbera Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her auburn hair is matted, messy, and big. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Flaws: Ugly, Depressed, Forgetful. Bonds: Immigrant, Rich. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 58 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Coral (140 gp). Zircon (70 gp). Blue sapphire (1300 gp). Amber (140 gp). Jet (140 gp). Aquamarine (500 gp). Violet garnet (500 gp). Black pearl (500 gp). Jet (140 gp). Deep blue spinel (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
