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NPC Generator

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Advanced [show]


Tawna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman likes to wear ponchos typically of a light white in addition to tight pants. Her clothes are grease stained in places. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality.

Flaws: Shy, Secretive, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Tawna Copperkettle, Female Halfling Rogue 7
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)15 (+2) 7 (-2)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs


Chad Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes peer out from beneath his top grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Chad Marley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 4000 cp. Brown-green garnet (100 gp).


Social Check DCs


Cressel Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his black hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. Cressel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted martial powers by his dying brother.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Family, Slave. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Cressel Wrath, Male Tiefling Sorcerer 17
Medium (6'5") Tiefling, Chaotic Good (CR 17)
Armor Class 7
Hit Points 56 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)15 (+2) 13 (+1)19 (+4)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +8 / 5d4+2, Ranged +3 / 5d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 11000 gp. Moss agate (12 gp). Freshwater pearl (12 gp). Alexandrite (900 gp). Moss agate (12 gp). Rose (80 gp). Rhodochrosite (12 gp). Amethyst (80 gp). Brown-green garnet (80 gp). Lapis lazuli (12 gp). Iolite (80 gp). Onyx (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Blue quartz (12 gp). Jasper (80 gp). Tiger eye turquoise (12 gp). Brown-green garnet (80 gp). Red spinel (80 gp). Deep blue spinel (900 gp). Pink pearl (80 gp). Brown-green garnet (80 gp). Freshwater pearl (12 gp). Red spinel (80 gp).


Social Check DCs


Rolen Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Rolen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: Rolen was raised in a hard working conservative environment. When Rolen reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and to be a performer again

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Rolen Rothenel, Male Elf Cleric 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. 1 Holy water.


Social Check DCs


Lance Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His brown hair is unkempt and raggedy. He has amber eyes and a brown hat with a violet feather.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Ryland, Male Human Barbarian 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 109 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp. Amethyst (150 gp). Coral (150 gp). Moonstone (30 gp). Amber (150 gp). Eye agate (12 gp). Bloodstone (30 gp). Alexandrite (1300 gp).


Social Check DCs

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