Patrick Addington, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Spice Merchant, he is not a threatening figure. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Spice Merchant, Patrick learned a great deal about his mother's area of expertise. Patrick was born on a far southern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Professionalism, Extrovert. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Farideh Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her copper crest is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. Farideh is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp.
Andraste Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair has been sun bleached extensively. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her father was called into army service. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Antagonistic, Impulsive. Bonds: Military, Family. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Azurite (5 gp). Iolite (40 gp). Star ruby (1100 gp). 2 Smokesticks. 3 Tanglefoot bags.
Folgûm Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports white clothing, slightly heavier than average wear. His hair is long and golden with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Nature, Rich. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 8000 sp.
Caelynn Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. Her hair is silver and curly. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Bonds: Enemies, Adventurer, Religious, Family. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Carved bone or ivory statuette (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!