Ruloth Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. She keeps her copper crest in a flapper bob. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Ruloth was born the youngest of three triplets. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and she'd like to take her coworkers down a peg
Flaws: Ugly, Addict. Bonds: Adventurer, Job, Family. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 80 pp. 1 Minor magic item.
Balimaar Clare, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and prefers to wear flannel. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Insane. Bonds: Enemies, Criminal record. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 9)
Armor Class 8
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
Possessions: Obsidian (16 gp).
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a hand crossbow. He wears his chestnut hair up. He has blue eyes and a brown hat with a violet feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the south to a Shepherd, Vonbin learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Forgetful. Bonds: Family, Job. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 52 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Alexandrite (1300 gp). Banded agate (4 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Eye agate (4 gp). Iolite (80 gp). Eye agate (4 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Langley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a brown suit. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Religious, Poor. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Lincoln, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She plays an instrument quite well.
History: She is a Metallic Dragon in disguise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 8)
Armor Class 14
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
