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Advanced [show]


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Krimmon hails from a village terrorized by goblins. His father was a soldier and died while he was still young. Krimmon was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Krimmon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and retire the richest man in the north

Ideals: Entrepeneur, Persistence. Flaws: Secretive. Bonds: Enemies, Military. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Krimmon TellPenny, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp.


Social Check DCs


Ront Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered scythe and tarnished lance as well. He keeps his chestnut hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Ront hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Fighting, Artistic, Pacifist. Bonds: Rich, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Ront Southey, Male Half-Orc Monk 17
Medium (5'5") Half-Orc, Neutral Good (CR 17)
Armor Class 13
Hit Points 89 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3

Possessions: 10000 gp. Aquamarine (1400 gp). Rhodochrosite (15 gp). Jade (40 gp). Tiger eye turquoise (15 gp). Obsidian (15 gp). Rock crystal (60 gp). Coral (40 gp). Jet (40 gp). Obsidian (15 gp). Deep blue spinel (1400 gp). Emerald (800 gp). Black pearl (1400 gp). Red-brown spinel (40 gp). Citrine (60 gp). Golden pearl (40 gp). Zircon (60 gp). Coral (40 gp). Alexandrite (1400 gp). Bloodstone (60 gp). Lapis lazuli (15 gp). Jasper (60 gp). Aquamarine (1400 gp). Black star sapphire (800 gp). Star rose quartz (60 gp). Blue quartz (15 gp). Alexandrite (1400 gp). Chalcedony (60 gp). Aquamarine (1400 gp). Black pearl (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown broad hat and brown clothes. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Bertram Kinsley, Male Human Druid 8
Medium (5'0") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 50 pp. Black pearl (300 gp). Rose (60 gp). Deep blue spinel (300 gp). Blue star sapphire (1000 gp). Fire opal (1000 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Eleanor Whitby, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear brown tank tops with yellow skirt. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. She has a tattooed face.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Interpreter job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Philantrophist. Flaws: Lazy. Bonds: Poor, Job. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eleanor Whitby, Female Human Warrior 10
Medium (5'10") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Nature +7, Survival +6
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1100 gp. Jasper (50 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp).


Social Check DCs


Raam Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears bulky black painted plate armor. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Stylist, Raam learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Job, Immigrant, Rich. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Raam Tragedy, Male Tiefling Adept 7
Medium (5'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs

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