Gormogord Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Gormogord does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Kite Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Kite hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Gifted, Philantrophist. Bonds: Attractive, Enemies, Religious. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 600 gp. Fire opal pendant on a fine gold chain (800 gp).
Nicor Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Opinionated, Logical. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 12)
Armor Class 8
Hit Points 110 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Giant, Elven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
Possessions: 100 pp. Chalcedony (80 gp).
Duvamil Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears a blue shirt with thin violet vertical stripes and red pants. She has a long silver ponytail with little hanging trinkets. She has gray eyes and a blue hat with a violet feather.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. When Duvamil reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: To be a Assassin again; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Logical. Bonds: Rich, Military, Job. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Cecily Reed, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her red hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and she wants revenge against goblins
Flaws: Hedonist. Bonds: Job, Rich, Family, Enemies. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
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