Vanuath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His hair is long and red with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a Detective soon after.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Efferil Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is auburn. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Efferil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Efferil studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 500 gp. Blue sapphire (1200 gp). Lapis lazuli (12 gp). Peridot (80 gp). Blue quartz (12 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white crest to look like a famous performer. His red eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south, but his parents moved at a very young age to the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He desires power and/or immortality.
Ideals: Justice. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Tagga Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her blonde hair to look like a famous performer. She has gray eyes.
Personality: She will rave to anyone who will listen. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised by priests from a young age. Her mother was a soldier and died while she was still young. Tagga was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Insane. Bonds: Military, Religious, Mentor. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Jade (160 gp). Hematite (9 gp). Amethyst (160 gp). Moonstone (30 gp).
Helen Myerscough, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a faded coat and loose pants complete with broad hat, marred by teas. Her golden hair is thinning but still full. Her hazel eyes are slightly larger than normal.
Personality: Helen wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. 1 Masterwork Common Melee.
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