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NPC Generator

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Advanced [show]


Alice Charlton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey armored body suit, with a simple green line shooting up and back down. Her red hair has been sun bleached extensively. She has gray eyes and a grey hat with a green feather.

Personality: Alice is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and money/treasure

Flaws: Depressed. Bonds: Rich, Immigrant, Attractive. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alice Charlton, Female Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Alice Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her silver hair is cut short. She has a dull look in her violet eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Alice Xistsrith, Female Half-Elf Ranger 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 5 (-3)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp. Finely wrought small gold bracelet (40 gp).


Social Check DCs


Doudra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, green, dusty cloak. Her red crest is kept up in a ponytail inside a deerstalker hat. Her gold eyes peer out from beneath her deerstalker green hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She believes the world needs to unite to get rid of goblins once and for all.

History: She was raised in a island tribe. She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by goblins. Doudra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Enemies, Nature, Adventurer. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Doudra Esstyrlynn, Female Dragonborn Adept 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Jet (160 gp).


Social Check DCs


Beatrice Hallewell, Female Human [Permalink]

Personal [hide]

Description: A 5'2" northern woman, she wears tight fitting clothing which further accentuates her frame. She keeps her brown hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.

Motivation: She's attracted to the PC; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Family, Slave, Job, Has a crush. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Beatrice Hallewell, Female Human Wizard 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Paelias Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Paelias grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and tiefling compassion

Flaws: Antagonistic, Impulsive, Racist. Bonds: Adventurer, Job. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Paelias Horineth, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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