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Advanced [show]


Donaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple green robe with brown stripes complete with hood. He is physically well-built. His silver crest is braided into rings. His red eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: Donaar hails from a village terrorized by dire rats. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's in love; and a deep hatred of dire rats

Ideals: Disciplined. Flaws: Impulsive. Bonds: Enemies, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Donaar Baharoosh, Male Dragonborn Adept 16
Medium (6'5") Dragonborn, Lawful Evil (CR 16)
Armor Class 13
Hit Points 101 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Stealth +8, Survival +6
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Elven, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Jeweled electrum ring (4000 gp). A roughly beaten golden orb (30 gp). Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (600 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (900 gp). Golden circlet with four aquamarines (3000 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Rohesia Marley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her shortbow ready. Her silver hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Rohesia Marley, Female Human Adept 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Bilbron Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a plains tribe. Bilbron liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Fighting. Flaws: Insane, Disease. Bonds: Nature. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Bilbron Lingenhall, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Coral (40 gp). Smoky quartz (50 gp).


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. She has a long silver ponytail with little hanging trinkets. Her eyes are gray and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the north her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying brother.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Mara Iranapha, Female Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Emerald Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His yellow fur is matted, messy, and big. His eyes are copper and catlike.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emerald Shoe, Male Tabaxi Barbarian 3
Medium (6'8") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 13000 cp.


Social Check DCs

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