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NPC Generator

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Advanced [show]


Az-Rans Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Marshal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 5 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Az-Rans Colton, Male Half-Orc Warrior 10
Medium (5'1") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Gold music box (1000 gp).


Social Check DCs


Loopmottin Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" northern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bald on top and has large red tufts of hair around her ears. She has gray eyes and a blue hat with a brown feather.

Personality: This woman loves singing and to teach people singing more than just about anything. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a Server, her father struggled to pay the bills. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Loopmottin Timbers, Female Gnome Warrior 9
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Tattersall, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple grey robe with tan stripes complete with hood. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is long and red with streaks of auburn, and is pulled back with small grey clips. She has a dull look in her gray eyes.

Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.

History: A powerful wizard made her what she is. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Herleva took refuge in the old dungeon and found the beat up sickle and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Disease. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Herleva Tattersall, Female Human Adept 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His hair is long and blonde with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west his family was never financially stable. Patrick was born on a far western mountains where he grew up under the tutelage of his mother, an expert Cartwright. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Patrick Law, Male Human Warrior 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)12 (+1) 8 (-1)17 (+3)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Justice. Flaws: Insomniac, Insane. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Spaulding, Male Human Druid 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs

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