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NPC Generator

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Advanced [show]


Oblar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy white beard and wild white hair. His amber eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a brothel owner, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Flaws: Insane. Bonds: Poor, Criminal record, Mentor, Adventurer. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Oblar Wildheart, Male Halfling Wizard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Golden yellow topaz (800 gp). Banded agate (14 gp). Onyx (30 gp). Tourmaline (80 gp).


Social Check DCs


Shax Honor, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears just a black suit. She has wavy silver hair. She is baby faced.

Personality: She acts crazy and hedonistic. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Shax took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to be a gardener again

Ideals: Gifted. Flaws: Hedonist. Bonds: Military, Job, Adventurer. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Shax Honor, Female Tiefling Fighter 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 600 gp. Star ruby (1600 gp). Zircon (60 gp). Coral (90 gp). Azurite (9 gp). Red garnet (90 gp).


Social Check DCs


Anakis Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'2", this woman dresses well, typically a more casual-formal manner. She wears her brown hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Anakis lived on a farm with her father, near the main road leading to a nearby town. Through the years after Anakis was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Anakis's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Anakis Poetry, Female Tiefling Barbarian 7
Medium (6'2") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Violet garnet (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Dumph, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey wide-brimmed hat and grey clothes. Her chestnut hair is greasy and uncared for. She has gleaming, smiling brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. Rohesia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: Someone believes her a fraud; and many drow want her driven away

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Poor, Adventurer, Enemies. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Rohesia Dumph, Female Human Aristocrat 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 10 pp. Carnelian (70 gp).


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Insomniac, Shy, Secretive. Bonds: Adventurer, Attractive. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 370 gp. Amethyst (80 gp).


Social Check DCs

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