Aramil Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered trident and tarnished glaive as well. His golden hair and beard is wavy and long. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Hornsby, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a white coat with grey slacks. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of western immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Addict, Shy. Bonds: Religious, Immigrant, In love. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 cp. Solid gold idol (1000 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp).
Eberdeb Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses in tan turtlenecks beneath a black coat with pastel slacks. He is muscular with a powerful set of arms. He wears a broad hat to hide his balding. He has violet eyes and a tan hat with a black feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Antagonistic. Bonds: In love, Nature, Adventurer, Enemies. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Black opal (400 gp). Hematite (14 gp). Lapis lazuli (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ahrim Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His job bores him to no end. He has decided to make it more interesting.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. He moved out north to avoid the crime he committed. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Greeba Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised by priests from a young age. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions; and she would like to get married and retire
Flaws: Insane. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. Azurite (11 gp).
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