Mishann Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her crest, while still mostly blue, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their daughter. She worked as a Dilettante, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Athletic, Philantrophist, Fighting. Bonds: Family, Rich. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. White pearl (70 gp). White opal (1300 gp). Carnelian (40 gp).
Gilthur Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.
History: Gilthur was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and further expansion of business
Flaws: Ugly, Depressed, Addict. Bonds: Rich, Job. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1500 sp. Black pearl (300 gp). Sard (80 gp). Hematite (14 gp). 3 Smokesticks.
Mormo Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a black suit. He is physically well-built. His hair is red and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Flaws: Addict, Insane, Disease, Greedy. Bonds: Rich. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Nordak Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries a battered longbow and tarnished sword as well. His red hair, when down, is lengthy. His eyes are a pleasant green.
Personality: This man loves painting and to teach people painting more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nordak was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he feels threatened by others
Ideals: Fighting, Artistic, Justice. Flaws: Fearful. Bonds: Family. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Obsidian (15 gp). Pink pearl (90 gp). Banded agate (15 gp).
Enidda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is portly but not overly obese. Her golden hair is cut short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Enidda was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To be a Detective again.
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Criminal record. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 79 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 5000 gp. Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (2000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (600 gp).
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