Nicor Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His black hair is lengthy and is close to two feet long. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is a Lamia in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicor. He has dedicated himself to building a better village for his children.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 13 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1000 gp.
Zûgor Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to hide his balding. His brown eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small forest village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Nature, Mentor. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. Jet (100 gp). Rhodochrosite (8 gp).
Gesrethe Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black coat over a white low-cut shirt, and a broad hat upon her head. Her gold crest is knotted and matted. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Halfling culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gesrethe was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic. Flaws: Racist. Bonds: Religious, Poor, Adventurer. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Gormogord Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He dresses in white turtlenecks beneath a black coat with white slacks. He has a hunchback. His golden hair is kept up in a ponytail inside a broad hat. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Gormogord enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Gormogord studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 230 pp. Pink pearl (60 gp). Peridot (50 gp). Banded agate (7 gp).
Werydd Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey cloak and cross-gartered violet stockings. She wears a colorful flower in her auburn hair. Her eyes, though not visible through her cowl, are amber.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Werydd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: To prove her worth to the world.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Banded mail.
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