Harvest Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a hunchback. Her cinnamon fur is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.
History: She comes from a rich southern family. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Harvest and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
Possessions: 210 pp. Black pearl (1400 gp). Rich purple corundum (700 gp). White pearl (160 gp). Star rose quartz (40 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Chaedi Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears suspenders and yellow workpants. Her shirt is tan, and she wears a heavy yellow leather apron most of the time. She has shaved her head bald. Her eyes are likewise green.
Personality: Confrontational and typically high on some drug or another. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east her family was never financially stable. She was an apprentice working in her mother's forge. She has achieved small success as a Jeweler.
Motivation: She is unsatisfied with her job; and marry her brother to traveling adventurers
Flaws: Addict, Impulsive. Bonds: Poor, Job, Family. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp. Hematite (7 gp). Deep blue spinel (500 gp). Golden pearl (150 gp).
Ortegar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. His head has been shaved. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a brothel owner, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ortegar took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor, Nature. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 9
Hit Points 140 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 19 (+4) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 7000 gp. Chalcedony (60 gp). Chrysoberyl (70 gp). Hematite (9 gp). Chalcedony (60 gp). Black opal (400 gp). Eye agate (9 gp). Aquamarine (400 gp). Peridot (60 gp). Iolite (60 gp). Black pearl (400 gp). Alexandrite (400 gp). Blue quartz (9 gp). Bloodstone (60 gp). 1 Medium magic item. 1 Medium magic item.
Ogg Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He carries a battered sai and tarnished crossbow as well. His brown hair is matted, messy, and big. He has a tattooed face.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family Ogg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ogg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.
Chassath Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and grey handkerchief worn on her left side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her long gold crest is drawn into a two foot long braid. She has a tattooed face.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She has worked as a Engraver like her mother before her.
Motivation: Doesn't want to be a Engraver and was forced into it by her family; and an old rival family wants her found
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 40000 cp.
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