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NPC Generator

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Advanced [show]


Shax Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her hair is short and red. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a pair of adventurers, Shax grew up listening to her father's many stories. She found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Philantrophist. Flaws: Insane, Shy. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Shax Gift, Female Tiefling Barbarian 4
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)16 (+3) 18 (+4)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tippletoe Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her golden hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Flaws: Shy, Forgetful. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Tippletoe Umbodoben, Female Gnome Monk 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 27000 cp.


Social Check DCs


Shamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Shamil hails from a village terrorized by illithids. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Insane, Sensitive. Bonds: Attractive, Enemies. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shamil Offund, Female Gnome Wizard 7
Small (3'0") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 7 (-2)9 (-1)
Skills Athletics +3, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 400 gp. Jade (60 gp). Moonstone (80 gp). Rich purple corundum (1000 gp). Obsidian (14 gp).


Social Check DCs


Henry Marston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his white hair well, parting it to the right. His eyes are a pleasant violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Henry Marston, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold dragon comb with red garnet eye (1300 gp). Carved bone or ivory statuette (50 gp).


Social Check DCs


Nirgel Secret, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is black and curly. He has a dull look in his gold eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Nirgel grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and regain custody of his son

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job, Family. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nirgel Secret, Male Tiefling Ranger 2
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 330 gp.


Social Check DCs

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