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Meena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many green ritualistic tattoos. She wears silk and lounges about seductively. She wears her hair in dreadlocks. She has several tiny jet earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Adventurer. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Meena Folkor, Female Gnome Cleric 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Aquamarine (400 gp). Golden yellow topaz (400 gp). Pink pearl (140 gp).


Social Check DCs


Azaki Aloro, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a crossbow. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Azaki hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. The war was a terrible time for him, and Azaki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Military, Immigrant. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Azaki Aloro, Male Elf Druid 9
Medium (4'10") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)18 (+4) 8 (-1)8 (-1)
Skills Investigation +7, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Celestial, Auran, Aquan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Walpole, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey tunic with violet highlights, and long green pants that bunch up around her shoes. Her blonde hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. After coming to the age of reason, Katherine took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found; and doesn't want to be a healer and was forced into it by her family

Ideals: Artistic, Philantrophist, Gifted. Bonds: Adventurer, Family. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Katherine Walpole, Female Human Rogue 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Darkwood Buckler.


Social Check DCs


Melissa Huckabee, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'7" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her golden hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Assassin. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of northern immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Flaws: Disease. Bonds: Job, Rich, Immigrant, Nature. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Melissa Huckabee, Female Human Wizard 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 3 (-4)15 (+2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 6
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 340 pp. Brass mug with jade inlays (500 gp). Gold music box (1000 gp). Silver comb with moonstones (200 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely green suit with red socks and a vest with buckled shoes. He is portly but not overly obese. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family Norkruuth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norkruuth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Joker, Artistic. Bonds: Criminal record, In love, Rich. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Adept 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 70 pp.


Social Check DCs

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