Jezean Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear green clothing when she does not wear armor. Her crest is cut close to her head. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Knight, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Her religion dominates her actions; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Religious. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp.
Valida Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. She has styled her black hair well, parting it to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Monk school at a young age so that she could practice her divine talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Mundane. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 10 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item.
Alvyn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue tunic with pastel highlights, and long brown pants that bunch up around his shoes. He keeps his long red hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alvyn took refuge in the large cave and found the beat up shortbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Rich, Nature, Criminal record. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bree Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear white tank tops with black skirt. She has slicked back chestnut hair. She is baby faced.
Personality: Bree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and seeks redemption
Ideals: Extrovert, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Gardener
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 37 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ronwe Grace, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her purple hair up. She has a dull look in her white eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.
History: She was born into a rich family. She dropped out of school to support her sick father, and resented it. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well; and marry her sister to traveling adventurers
Ideals: Justice, Gifted, Logical. Bonds: Rich, Family. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 88 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Ignan
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2000 pp. Golden yellow topaz (900 gp). Rhodochrosite (11 gp). Black pearl (900 gp). Azurite (11 gp). Malachite (11 gp). Rhodochrosite (11 gp). Violet garnet (900 gp). Deep green spinel (60 gp). Rock crystal (60 gp). Chrysoprase (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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