Naivara Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. She has dyed her greying black hair a little too much giving a sharp black color. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Gifted from a young age, Naivara studied abroad. Cursed with a spirit at a very young age, Naivara has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Orc compassion; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Gifted. Flaws: Ugly, Racist, Disease. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 8000 sp. Hematite (10 gp). Blue star sapphire (1200 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears pastel leather gloves, a pastel jacket, and tight pants, and is pretty ugly. His white fur is greasy and uncared for. He has green eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Military, Poor. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 330 gp. Red garnet (160 gp). White pearl (160 gp). Sardonyx (30 gp). 1 Half-Plate.
Cory Bradly, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. His hair is blonde and curly. His eyes are likewise amber. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Cory was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Chalcedony (30 gp). 1 Masterwork Thieves’ tools.
Lone Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel cloak and cross-gartered tan stockings. He wears his lavender fur down. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and a strong sense of loyalty to halfling people
Ideals: Athletic, Persistence. Flaws: Shy, Antagonistic, Racist. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2400 sp.
Zanna Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a axe. Her head has been shaved. She has a tattooed face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great joy in being the best Jeweler in town.
History: Sold as a small child to a necromancer, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out west to avoid the crime she committed. After months of barely getting by, Zanna managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Sensitive. Bonds: Rich, Job, Mentor, Criminal record. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
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