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Advanced [show]


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered dagger and tarnished nunchaku as well. His fur is red and very short. His yellow eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Disease, Fearful. Bonds: Rich. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Serpent Blossom, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. Her silver hair is matted, messy, and big. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Gurdis grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Fighter 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 108 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Athletics +6, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +3

Possessions: 1000 gp. Obsidian (7 gp). Peridot (20 gp). Silver pearl (100 gp). Moss agate (7 gp).


Social Check DCs


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky grey painted plate armor. He keeps his white hair in a flapper bob. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he's in love

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Criminal record, Has a crush. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Dain Bloodkith, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Average lock.


Social Check DCs


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue cloak and cross-gartered green stockings, marred by chocolates. His auburn hair, when down, is lengthy. His eyes are gray and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Fonkin Boondiggles, Male Gnome Bard 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His blonde hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. His necromantic abilities were realized during a raid on his village. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Thamior Caerdonel, Male Elf Cleric 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs

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