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Advanced [show]


Andram Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries a battered whip and tarnished greatsword as well. He has styled his brown hair well, parting it to the left. His eyes are white and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Andram's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Andram Fortune, Male Tiefling Fighter 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: 9000 sp.


Social Check DCs


Spring Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and a wedding ring on her right hand. Her lavender fur is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She is witty, but her monotone delivery comes off as unnerving She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised by priests from a young age. She worked as a nervous Sage and found it very stressful. Some 2 years later her spouse died after the birth of her son. Heartbroken, Spring never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Joker. Bonds: In love, Job, Religious, Mentor. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Spring Running, Female Tabaxi Warlock 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 6 (-2)17 (+3)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: White pearl (140 gp). 1 Simple lock.


Social Check DCs


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a pastel armored body suit, with a simple tan line shooting up and back down. Her white fur is kept up in a ponytail inside a wide-brimmed hat. She is very pretty but has cold, dead eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her spouse's relatives view her with great suspicion; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Cloud In the Morning, Female Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Giant, Druidic, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nyx Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her white hair is greasy and uncared for. Her gray eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born several months after her mother was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and to unite with her brother

Flaws: Ugly, Addict, Forgetful. Bonds: Military, Family. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Nyx Scheppen, Female Gnome Commoner 6
Small (3'1") Gnome, True Neutral (CR 6)
Armor Class 8
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +0 / 2d6-3, Grapple -2

Possessions: Blue star sapphire (1500 gp). Smoky quartz (20 gp).


Social Check DCs


Uadjit Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her left hand. Her feathered hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the west. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Uadjit lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Shepherd, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, In love, Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Uadjit Grrrmmballhyst, Female Dragonborn Bard 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 6 Acid flasks.


Social Check DCs

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