Clerebold Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a grey scarf, and he perpetually has his longsword ready. His moppish blonde hair is in a traditional bowl cut. His eyes are gray and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Job, Rich. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
Einkil Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is heavily combed to the right. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and to end his boredom
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Alexandrite (800 gp). Black pearl (800 gp). Rhodochrosite (11 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Goroth Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white coat over a tan low-cut shirt, and a top hat upon his head. He wears his white hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Goroth never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Joker. Flaws: Impulsive. Bonds: Poor, In love, Family. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 14)
Armor Class 9
Hit Points 23 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Lapis lazuli (9 gp). Violet garnet (1000 gp). Fire opal (600 gp). Blue quartz (9 gp). Chrysoprase (60 gp). Aquamarine (1000 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). White pearl (120 gp). Violet garnet (1000 gp).
Ombul Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He has styled his black hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 59 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 18 (+4) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Orc, Celestial
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Emmeline Weston, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her moppish red hair is in a traditional bowl cut. Her fierce violet eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Emmeline lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Silver ewer (80 gp).
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