Mella Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear flannel. She has moderate length golden hair. She has several tiny amethyst earrings on each ear.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: She was raised in a island tribe. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Rich, Nature. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Kellen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His long golden hair reaches down to his waist. His eyes are likewise amber.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Barkeep business at a young age. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 13 years.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a mortician again
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 110 pp. Golden yellow topaz (500 gp). Lapis lazuli (9 gp). Jade (70 gp). Moonstone (20 gp). Golden yellow topaz (500 gp).
Trym Anderton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man very much looks the part of a Shipwright. With bright white hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Stableman, but he got bored and became a Shipwright. He has worked as a Shipwright like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 800 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her white fur is drawn into a tight pony tail with a clover scrunchie. She is very pretty but has cold, dead eyes.
Personality: She snorts whenever she laughs or is feeling confident. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of western immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.
Motivation: She would like to get married and retire; and a rival would like her out of the picture
Ideals: Extrovert, Persistence. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Terran, Undercommon, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has moderate length auburn hair. She has gleaming, smiling blue eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born blind and as such lacked many opportunities for work. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in mace use. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Moonstone (50 gp). 4 Holy water.
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