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NPC Generator

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Advanced [show]


Sweet Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a pastel shirt with thin red vertical stripes and brown pants. Her fur is beige and curly. Her eyes are yellow and beady.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying sister.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Religious. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Sweet Hummingbird, Female Tabaxi Wizard 9
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1700 gp.


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with deerstalker hat. He keeps his auburn hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Nalral Hammerstone, Male Dwarf Wizard 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Just what you see.


Social Check DCs


Fulbar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man likes to wear ponchos typically of a light white in addition to tight pants. His auburn hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Fulbar Swiftwhistle, Male Halfling Monk 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Medrash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a black armored body suit, with a simple grey line shooting up and back down, and his gloved hand is found clutching a ceremonial dagger. His white crest is lengthy and is close to two feet long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Medrash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Extrovert. Flaws: Addict. Bonds: Family, Slave. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Medrash Vangdondalor, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 16 (+3)6 (-2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His purple hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Slave, Military. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Sammal Sharp, Male Tiefling Warrior 7
Medium (5'5") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)15 (+2) 14 (+2)8 (-1)
Skills History +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 700 gp. Freshwater pearl (8 gp). Bloodstone (40 gp).


Social Check DCs

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