Dustin Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet armored body suit, with a simple black line shooting up and back down. He wears a deerstalker hat to hide his balding. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: Dustin was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 140 gp. 1 Masterwork Common Melee.
Suhnae Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair up. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and to settle down with his crush
Flaws: Antagonistic. Bonds: Poor, Immigrant, Guardian, Has a crush. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. A roughly beaten golden orb (110 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (200 gp). 1 Holy water.
Nicholas Gracey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Logical. Flaws: Insane, Shy, Disease. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 23000 cp. Coral (50 gp).
Thradal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair is auburn and curly. He has gleaming, smiling brown eyes.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thradal was born on a far western plains where he grew up under the tutelage of his mother, an expert Carpenter. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Many brigands want him driven away; and he wants revenge against brigands
Ideals: Gifted. Bonds: Immigrant, Job, Enemies. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 240 gp.
Edge In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her fur is yellow and very short. Her eyes, though not visible through her cowl, are green.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a Fletcher, her father struggled to pay the bills. Edge was born on a far northern island where she grew up under the tutelage of her father, an expert Unemployed. She was granted psionic powers by her dying sister.
Motivation: Dwarven compassion; and she's looking for her big break
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
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